Roofing · Multiplayer skills training
5,000+ Roofers Trained in Multiplayer VR for a US Roofing Company
A trainer in the USA and up to 10 trainees in India at a time, on the same virtual roof and talking over voice chat. Time to competency fell from six months to four to eight weeks.
- Client
- Roofing company, USA
- Industry
- Roofing and solar installation
- Where
- Trainer in the USA, crews in India
- Platform
- Meta Quest 3, multiplayer with voice chat
- Sessions
- Up to 10 trainees with the trainer
- 5,000+trainees trained
- 6 mo → 4–8 wkstime to competency
- 10trainees per live session, with voice chat
- 0flights for trainer or crews
The problem
Roofing is learned by working next to an experienced installer and being corrected in the moment. Here the expert was in the USA and the crews were in India.
Flying trainers to crews costs airfare and weeks away from billable work, and one expert can only stand next to so many people. A new installer was taking six months or more to reach reliable competency.
What we built
- A shared virtual roof on Meta Quest 3 where the trainer and up to 10 trainees work together, live, and talk over voice chat, like a multiplayer game.
- Trainees install the roof by hand. Every shingle is measured for spacing and overlap, and installation errors are flagged on the spot.
- The trainer sees what each person is doing and corrects them on the spot, as if standing on the roof beside them.
- A dashboard records who attended and the errors on each attempt, broken down by type, and gives every trainee a level: beginner, intermediate or expert.
What happened
More than 5,000 trainees have gone through the program. Time to competency fell from six months or more to four to eight weeks.
One trainer could train up to 10 people in a single session from anywhere, and nobody had to travel: the trainer stayed in the USA and the crews stayed where they were.
Have a task like this to train?
Tell us the job and who does it. We’ll show you what can be trained in VR and what a first pilot looks like.
More case studies

Driver training · Custom build
VR Driver Training Simulation for VR Motion
Used by clients that VR Motion reports include the US Military and law enforcement.
Read the case study
Healthcare · Emergency medical training
VR Bleeding Control and Patient Transfer Training for EMS University
Bleeding control on a virtual patient, and moving a patient from bed to wheelchair.
Read the case study
Venues and events · Crowd safety
Stadium Crowd Safety Training Simulation
Gate checks, blocked routes and crowd congestion, practiced in a virtual stadium.
Read the case study